Drums

Drums is a Working Equitation obstacle that may be included during the Ease of Handling and/or Speed trials. Some people call this obstacle the “cloverleaf,” which describes the pattern required at the obstacle; however it is not the same as a barrel racer’s pattern. This obstacle may be used at any performance level.

Execution – The horse enters at the appropriate gait for the level between drums A & C. This obstacle can then be executed in either direction, depending on the course map or as designated by the Judge:

(1) The horse makes a full circle to the right around drum A. The horse proceeds to pass halfway between drums A & B, with a change of lead and/or bend over the imaginary line between A & B. The horse makes a loop to the left around drum B. The horse then proceeds to pass halfway between drums B & C, with a change of lead and/or bend along the imaginary line between B & C. The horse makes a full circle to the right around drum C, and exits at the same point from which the exercise began.

(2) The horse makes a full circle to the left around drum C. The horse proceeds to pass halfway between drums C & B, with a change of lead and/or bend over the imaginary line between C & B. The horse makes a loop to the right around drum B. The horse then proceeds to pass halfway between drums B & A, with a change of lead and/or bend along the imaginary line between B & A. The horse makes a full circle to the left around drum A, and exits at the same point from which the exercise began.

For the best score, horses and riders should ride the same size circles around the drums to create symmetry.

CONSTRUCTION
This obstacle consists of three drums or similar objects such as barrels or posts arranged in the shape of an equilateral triangle. The obstacle number should be placed on or near the first drum.

At the Children’s, Introductory, Novice, and Intermediate levels the center to center spacing between drums is 4 meters (13 feet). For Advanced and Masters levels, the center to center spacing between drums is 3 meters (10 feet).

EASE OF HANDLING
TDrumshis obstacle must be performed at different gaits depending on the performance level:

  • At the Children’s and Introductory levels, competitors may walk or trot
  • At the Novice A level, competitors must trot
  • At the Novice B, Intermediate A and B, Advanced, and Masters levels, competitors must canter

The judge will award a negative score for this obstacle if the horse and rider knock any of the drums over.

SPEED TRIAL
During the Speed trial, horses and riders navigate the Drums as quickly as possible. A horse and rider receive a penalty of +10 seconds to their final time for any drum they knock over. If they perform the incorrect pattern at the Drums obstacle without correcting it, they are disqualified from the trial.

Complete details about the construction, requirements, and judging considerations for this obstacle can be found in the U.S. Working Equitation Rules, here.

Last update 12/31/2018

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